Hi, someone called Axex Widener made a port of the Animation and Rigging Toolset for Maya on OSX.
it’s explained on his website: http://www.alexwidener.com/2015/03/11/converting-unreal-engine-art-tools-to-os-x/
When I go on GitHub, I noticed that he don’t have this repo anymore, but I also noticed that the official UE4 repo have the OSX port here
But it seems incomplete. For example, where are the “Icons” folder? Where is “JointMover.mb”? Of course, I get errors for not having those files.
Did anybody managed to get everything working?
Thanks!