GPU Particles and Orbit module

Hello!

I have two emitters, one CPU and the other GPU sprites, both using the same orbit module values but the GPU emitter is acting crazy.

I have tried giving a variety of combinations for x,y and z values but they always follow a straight line instead of orbiting.
Is Orbit module not supported by GPU particles or am i missing something?

Thanks!

Orbit for GPU particles functions somewhat differently. The basic motion of orbiting around an axis mostly works the same (or should) but the actual motion is a bit different. The GPU solution is stateless which has big benefits in performance and memory but is not as stable or predictable as the CPU solution.

Good to know. Thanks for the explanation Nick!