I’m using Blender to export the models into the UE4. But… If I’m animating an object, then it doesn’t get displayed.
Am I doing anything wrong of this list?
- I am always saving the models as .fbx
- I create bones, that I connect with the single mesh, but not with one full character
- I import them with textures, mesh and with skeleton
Also I got problems with… I don’t know how to describe.
I don’t know how to fix this.
Thanks for any responds.
- Greetings: