hey gays,can anybody help me to learn about how to build friendly,and enemy ai using bluesprints?
Hello OZKA97,
Your question is a little open ended but it all really revolves around the behavior tree Unreal Engine 4 AI Behavior Tree & NavMesh - Part 1/5 - YouTube and the state machine that handle animation state Creating State Machines | Unreal Engine Documentation
hope that gets you started.
thank you.i’ll try