I’m looking for a few things to happen through blueprint and would like some assistance…
- I need to access mobile device’s native width and height values.
- I would like to check which device the game is being played on.
- I want to set the width and height values of the rendered view on Event Begin Play.
- I would also like to set the appropriate quality level based on said devices’ capabilities on Event Begin Play.
Thanks in advance for the help.