I have a project with an example level as the first level and another level that I’m actually using for the game (working level).
I briefly used the example level for some experimental work, but I started a new level after a while. The example level won’t be used in the future.
How do I safely delete it? I don’t need to keep any of the assets associated with it. If I just delete the .umap, then it loads up the project in a blank level. I want the project to open up and default to my actual working level instead.