Hey all, I’m currently working on a speed “buff” for a character, I’ve managed to get my character to have an increase in speed, but what I’m unable to do is revert this increase in speed to the characters default speed after a certain amount of time (in this case 3 seconds). However all that is happening is once the player picks up the speed increase it stays increased instead of reverting.
What I’ve noticed is once i remove the delay after the print string it deactivates the speed increase instantly, but once I put the delay back there it does not remove the speed… Im at a loss here. Shameless self bump too