I created a 3rd person character from scratch, he can move forward, backward, and ect. When I move my camera with my mouse, I want to be able to rotate the camera in front of my character and around him without the model moving with the camera, but once I actually start walking again, I want him to move with the camera, except on the Y axis. When Im walking and I look up with the mouse and move the camera, my character turns on the Y axis with my camera and I want the camera to move up without making the model move with it, but I want the model to move with the camera on the X axis. Please help, I know this is a newb question, but I am a newb lol. Thanks!
How do I rotate the camera around my 3rd person character without having the character move as well?
So, are you trying to have it so the character simply goes straight where the cameras X orientation is, and not deviate left or right unless told to do so? Sorry, just want to make sure I’m on the same page before I go rambling. Also, how did you setup the rotation of the camera around the player, if you’ve done so.