It’s embarrassing how long I’ve been working in UE4 and I still can’t figure out how to get config variables to show up under the “Game” section of Project Settings Any help would be very appreciated!
This is an example of my class definition:
UCLASS(Config = Game, meta = (BlueprintSpawnableComponent), defaultconfig)
class PRIZEFIGHTER_API UBoosterAbilityComponent : public UMeteredAbilityComponent
This is an example of a variable:
UPROPERTY(Category = "Booster|Input", EditAnywhere, Config)
float MinForwardThrustInputForLoopPostDodge = 0.75f;