Hello! I’m new to UE4, so this might be a noob question, but…
In the Widget Editor, there is a button in the top-right, called “Screen Size”, where you can choose a device/resolution. My mobile test device is unfortunately not in the list, and I’d like to add it to the “standards”, such that the option is available for this project (my first) and, preferably, for all future projects.
How can I add a custom device/resolution to this menu?
In the top right corner of the viewer in designer mode you cold see drop-down buttons “screen size” and “fill screen”. In “fill screen” drop down list choose “custom” layout of this to buttons will change for “width” and “height” where you could set custom size. Hope it will help.