Hello!
I develop the plugin that allows to add IK for legs. So… UE 4.11 has been released recently and API has been changed again. LegsIKPlugin/AnimNode_LegsFabrik.cpp at unreal-engine-4.9-support · ANtlord/LegsIKPlugin · GitHub there I get transform matrix of mesh, but method GetTransformMatrix()
is no longer a member of the class USkeletalMeshComponent
.
Where can I get transform matrix of mesh? Thank you!