Here’s my goal: The user can click in the game to spawn a number “1” where their cross-hair is pointing. The second time the user points and clicks at something, the number “2” spawns where their cross-hair is pointing - and so on. Furthermore, if the user clicks on a number, I want that number to change color to a pre-defined color (green to red.)
And here’s what I have right now:
This traces the line from the user and spawns the actor (NoteVariable_1) on the designated point. This works properly.
This makes the spawned actors face the camera regardless of original orientation. This also works properly.
This is my setup for the NoteVariable_1 actor blueprint class. I don’t know how to take the number (NoteVariable) and create a variable from it that I can use in a blueprint.
Thank you for any help!