Hi there,
Right now I’m working on a top down game where you have a grappling hook that shoots out from your chest and allows you to grab walls. The problem I’m having it making a working indicator to show the player the range. Right now I have a static mesh component with a texture on top with the correct distance, the problem is I can’t get it to follow my mouse around my character.
http://puu.sh/vTE06/6dc43e8cea.jpg
Everything I look up is 2 years old or doesn’t work and only gives me 180 degrees movement where I need 360.
Please if you can help that would be great thanks