I want to see AActor’s information in game. (Or Basic data from Pawn).
In this document, in the picture we can see a lot of sphere shows floating numbers.
And also, 'ScriptedAIController_C_0 (AActor’s name?) is shown at some AActor object’s head.
I know how to show my string in screen.
I inherited AHUD and overrided ShowDebugInfo, checked FDisplayDebugManager, and used FDisplayDebugManager::DrawString.
But, I don’t know how to print information string for each AActor objects at it’s head position.