How to tint (colorize) Ambient Occlusion?

You just attach a color to the ambient occlusion channel :slight_smile:

Try a really dark red for example!

hold down the number key 3 and left click to create a color quickly :slight_smile:

Rama

Is it possible to tint (colorize) Ambient occlusion in the material editor?

Thanks

That doesn’t seems to work the AO is always black no color, i did with an alpha mask for the AO and then without alpha mask only a 3 vector color, the result is always the same, no color
can you show me an example?

Thanks

Hello,

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Thank you.