Zantonny
(Zantonny)
1
Hey guys!
I have recently been using UE4 quite a lot. I’ve been designing a character customisation so I went to import my morph targeted mesh.
And well, UE4 seems to have managed to penetrate the deepest pats of my nightmares and produced:
Anyone have an idea of what could have caused this, and to fix it?
I think your attached image is not working right
Zantonny
(Zantonny)
3
If you right click and open it in a new tab it works.
Not sure why it doesn’t work like normal
what 3d application do you use?
Zantonny
(Zantonny)
5
Blender. If that’s the cause, I can swap onto something else. But that’d be a shame.
I’m using blender too, try to select the mesh and the rig and export selected in fbx.