Hi all
Having trouble with shadow artefacts on my landscape. The seem to happen only around Cliffs and Vertical areas of the landscape.
I’m using Static Mesh geometry as set dressing for the cliffs. Regardless these shadow artefacts are poking through onto my meshs.
Change in materials don’t seem to make a difference and I’ve had a go at creating a new landscape with no luck. Any Ideas. Its a large scene so I’m not using any static lighting (not an option & don’t think it will resolve much).
Any ideas or solutions would be great. Excuse some of the mess in the PrtScn,s The landscape was allot neater befor I went a bit nuts trying to fix it.