- I have started a new project in ue4.22
- configured project settings for android (configured keystore files, some optimizations such as these
- Did some small things (created a gamemode, inserted a pawn etc. nothing fancy)
- Launch the game from editor via USB to my phone (also tested with other phones)
- Game packages successfully and states: “Running”
- The app starts on my phone, but is stuck at the splash screen.
- When I build the game, and I install the APK manually on my phone, the app does not get stuck at the splash screen.
What to do?
Hope someone can help me out.