So I took a look at your crashes internally, and did see that yours are already linked to UE-42280 which is also related to the issue you linked. I also attempted to reproduce the issue on my end using the steps you provided, but did not get any crash.
Thank you for taking the time to report the issue, and keep your eye on the bug I linked for a fix.
I was avoiding this problem by setting the project to only use dynamic lights. But recently it started to randomly crash when opening particles.
So I switched to OpenGL, as some the users in UE-42280 recommended.
It did improve a bit, however the engine is crashing with a new error now, that I believe it’s related.
Access violation - code c0000005 (first/second chance not available)