I’ve been trying to make a particle emitter that spends out particles moving towards a specific point set in world space, specified by a parameter that i can communicate with in blueprints. I from what i could find, It looks like i have to use an Attractor, based off of [this][1]. When i right click the Point attractor (or any of the attractor options), theres no option “set up particle parameter” option like there is for Scale Color / Life.
Am i missing something or is this simply not possible the way im trying it?
Heres what i’m looking at