I’m trying to stream a level by streaming separate elements within the level. I have a Bedroom level, Bedroom lights level, a hall level, and two more level elements for the decor and foliage/tables in the hall. I assumed, since streaming levels makes a game run more smoothly, maybe streaming the components of a level might also do the same thing. I’m not sure if that’s a bad, illogical, idea.
When I compile my blueprint to stream the levels and their elements (or not stream them), I don;t get a compilation error, but when I play to test the game, I get a compilation error on “hall”. Pics are included. Please let me know if there’s a way I can fix this or if there’s a better way to create my level stream blueprint.
Order of pics: hall compile error on play; hall compile error; hall compile error 2; hall compile error 3.
I’ve been stuck on this for two hours and don’t know what else to do. Any help would be appreciated at this point.