Hi there, this is the first time I’m doing this so sorry if I’m not wording things right!
So I’m working on a TopDown game with mobile settings.
I set up the Left mouse click for movement and the Right for attacking (punching), but the problem is when I play the game I can only move the character and it’s moving with both the left and right clicks.
Under your project settings hunt down the input section and check out what events the left and right mouse buttons are bound to. Then go into your character blueprint and see what these events are triggering. Between the two places it should be easy to find what’s going on.
Well you did it already, everything that is wired to “Pressed” in your “InputAction Punch” will be executed after you press the button which is set to this action in your project settings.