I got this Error when i’m trying to start my game on me phone
Fragment shader compilation failed.
ERROR: 0:18: ‘Default Precision Qualifier’ : invalid type Type for default precision qualifier can be only float or int
ERROR: 0:19: ‘Default Precision Qualifier’ : invalid type Type for default precision qualifier can be only float or int
WARNING: 0:25: Creating Macro Object
WARNING: 0:25: Deleting Macro Object
Samsung Galaxy S2 SGH-i727
Packaging game for Android_ETC1
Also here is my log
link text
And also what to mention, before i faced this error, one my skeleton mesh was not rendering at all. can it be cause of it does not have a Root bone?