Hi!
I have a project made in 4.10 and transferred to 4.11.
When I try to open an existing LevelSequence in Sequencer the engine crashes.
In fact this happens on both 4.10 and 4.11. It used to work well before, and crash occasionally but not every time.
i7 5820k
16GB DDR4
GTX970
Windows 8.1
Ideas how I can fix this?
I have a lot of stuff in that particular LevelSequence, and it would take me ages to redo it.
Thanks in advance!
Here’s a dump of the error it spits out on crash:
MachineId:A7E4D13940E0CAB975021C96BCE4FFE5
EpicAccountId:89e77306d6224bd8ba46486fe4e2759f
Assertion failed: Wave->DecompressionType == DTYPE_Native || Wave->DecompressionType == DTYPE_Procedural [File:D:\BuildFarm\buildmachine_++UE4+Release-4.11\Engine\Source\Runtime\Engine\Private\AudioDecompress.cpp] [Line: 334]
UE4Editor_Core!FDebug::AssertFailed() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\core\private\misc\outputdevice.cpp:430]
UE4Editor_Engine!FAsyncAudioDecompressWorker::DoWork() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\engine\private\audiodecompress.cpp:336]
UE4Editor_MovieSceneTools!FAsyncTask::DoWork() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\core\public\async\asyncwork.h:309]
UE4Editor_MovieSceneTools!FAsyncTask::Start() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\core\public\async\asyncwork.h:297]
UE4Editor_MovieSceneTools!FAudioThumbnail::GenerateWaveformPreview() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\editor\moviescenetools\private\trackeditors\audiotrackeditor.cpp:189]
UE4Editor_MovieSceneTools!FAudioThumbnail::FAudioThumbnail() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\editor\moviescenetools\private\trackeditors\audiotrackeditor.cpp:137]
UE4Editor_MovieSceneTools!FAudioSection::RegenerateWaveforms() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\editor\moviescenetools\private\trackeditors\audiotrackeditor.cpp:454]
UE4Editor_MovieSceneTools!FAudioSection::Tick() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\editor\moviescenetools\private\trackeditors\audiotrackeditor.cpp:436]
UE4Editor_Sequencer!SSequencerSection::Tick() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\editor\sequencer\private\ssequencersection.cpp:638]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\swidget.cpp:661]
UE4Editor_Sequencer!SSequencerSectionAreaView::OnPaint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\editor\sequencer\private\ssequencersectionareaview.cpp:129]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\swidget.cpp:664]
UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:25]
UE4Editor_Sequencer!SSequencerTrackLane::OnPaint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\editor\sequencer\private\ssequencertracklane.cpp:121]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\swidget.cpp:664]
UE4Editor_Slate!SWeakWidget::OnPaint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slate\private\widgets\sweakwidget.cpp:64]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\swidget.cpp:664]
UE4Editor_Sequencer!SSequencerTrackArea::OnPaint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\editor\sequencer\private\ssequencertrackarea.cpp:147]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\swidget.cpp:664]
UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\spanel.cpp:42]
UE4Editor_SlateCore!SPanel::OnPaint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\spanel.cpp:19]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\swidget.cpp:664]
UE4Editor_SlateCore!SOverlay::OnPaint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:98]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\swidget.cpp:664]
UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\spanel.cpp:42]
UE4Editor_SlateCore!SPanel::OnPaint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\spanel.cpp:19]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\swidget.cpp:664]
UE4Editor_Slate!SGridPanel::OnPaint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slate\private\widgets\layout\sgridpanel.cpp:99]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\swidget.cpp:664]
UE4Editor_Slate!SBox::OnPaint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slate\private\widgets\layout\sbox.cpp:171]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\swidget.cpp:664]
UE4Editor_SlateCore!SOverlay::OnPaint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:98]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\swidget.cpp:664]
UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\spanel.cpp:42]
UE4Editor_Slate!SSplitter::OnPaint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slate\private\widgets\layout\ssplitter.cpp:166]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\swidget.cpp:664]
UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\spanel.cpp:42]
UE4Editor_SlateCore!SPanel::OnPaint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\spanel.cpp:19]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\swidget.cpp:664]
UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:25]
UE4Editor_Slate!SBorder::OnPaint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slate\private\widgets\layout\sborder.cpp:90]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\swidget.cpp:664]
UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:25]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\swidget.cpp:664]
UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:25]
UE4Editor_Slate!SBorder::OnPaint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slate\private\widgets\layout\sborder.cpp:90]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\swidget.cpp:664]
UE4Editor_SlateCore!SOverlay::OnPaint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:98]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\swidget.cpp:664]
UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\spanel.cpp:42]
UE4Editor_SlateCore!SPanel::OnPaint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\spanel.cpp:19]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\swidget.cpp:664]
UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:25]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\swidget.cpp:664]
UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\spanel.cpp:42]
UE4Editor_Slate!SSplitter::OnPaint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slate\private\widgets\layout\ssplitter.cpp:166]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\swidget.cpp:664]
UE4Editor_SlateCore!SOverlay::OnPaint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:98]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\swidget.cpp:664]
UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:25]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\swidget.cpp:664]
UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\spanel.cpp:42]
UE4Editor_SlateCore!SPanel::OnPaint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\spanel.cpp:19]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\swidget.cpp:664]
UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\spanel.cpp:42]
UE4Editor_SlateCore!SPanel::OnPaint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\spanel.cpp:19]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\swidget.cpp:664]
UE4Editor_SlateCore!SOverlay::OnPaint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:98]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\swidget.cpp:664]
UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:25]
UE4Editor_SlateCore!SWidget::Paint() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\swidget.cpp:664]
UE4Editor_SlateCore!SWindow::PaintWindow() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slatecore\private\widgets\swindow.cpp:1685]
UE4Editor_Slate!FSlateApplication::DrawWindowAndChildren() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:999]
UE4Editor_Slate!FSlateApplication::DrawWindowAndChildren() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1082]
UE4Editor_Slate!FSlateApplication::PrivateDrawWindows() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1228]
UE4Editor_Slate!FSlateApplication::DrawWindows() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:960]
UE4Editor_Slate!FSlateApplication::TickApplication() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1544]
UE4Editor_Slate!FSlateApplication::Tick() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1336]
UE4Editor!FEngineLoop::Tick() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\launch\private\launchengineloop.cpp:2672]
UE4Editor!GuardedMain() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\launch\private\launch.cpp:142]
UE4Editor!GuardedMainWrapper() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\launch\private\windows\launchwindows.cpp:126]
UE4Editor!WinMain() [d:\buildfarm\buildmachine_++ue4+release-4.11\engine\source\runtime\launch\private\windows\launchwindows.cpp:200]
UE4Editor!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:264]
kernel32
ntdll