1>D:\Program Files\Epic Games\4.13\Engine\Source\Editor\PropertyEditor\Public\PropertyCustomizationHelpers.h(34): error C2065: ‘UFactory’: undeclared identifier
1>D:\Program Files\Epic Games\4.13\Engine\Source\Editor\PropertyEditor\Public\PropertyCustomizationHelpers.h(34): error C2059: syntax error: ‘>’
1>D:\Program Files\Epic Games\4.13\Engine\Source\Editor\PropertyEditor\Public\PropertyCustomizationHelpers.h(34): error C2976: ‘TArray’: too few template arguments
1> D:\Program Files\Epic Games\4.13\Engine\Source\Runtime\Core\Public\Containers\Array.h(515): note: see declaration of ‘TArray’
1>D:\Program Files\Epic Games\4.13\Engine\Source\Editor\PropertyEditor\Public\PropertyCustomizationHelpers.h(45): error C2065: ‘UFactory’: undeclared identifier
1>D:\Program Files\Epic Games\4.13\Engine\Source\Editor\PropertyEditor\Public\PropertyCustomizationHelpers.h(45): error C2059: syntax error: ‘>’
1>D:\Program Files\Epic Games\4.13\Engine\Source\Editor\PropertyEditor\Public\PropertyCustomizationHelpers.h(45): error C2976: ‘TArray’: too few template arguments
1> D:\Program Files\Epic Games\4.13\Engine\Source\Runtime\Core\Public\Containers\Array.h(515): note: see declaration of ‘TArray’
1>D:\Program Files\Epic Games\4.13\Engine\Source\Editor\PropertyEditor\Public\PropertyCustomizationHelpers.h(79): error C2065: ‘UFactory’: undeclared identifier
1>D:\Program Files\Epic Games\4.13\Engine\Source\Editor\PropertyEditor\Public\PropertyCustomizationHelpers.h(79): error C2059: syntax error: ‘>’
1>D:\Program Files\Epic Games\4.13\Engine\Source\Editor\PropertyEditor\Public\PropertyCustomizationHelpers.h(79): error C2976: ‘TArray’: too few template arguments
1> D:\Program Files\Epic Games\4.13\Engine\Source\Runtime\Core\Public\Containers\Array.h(515): note: see declaration of ‘TArray’
1>D:\Program Files\Epic Games\4.13\Engine\Source\Editor\PropertyEditor\Public\PropertyCustomizationHelpers.h(79): error C3203: ‘TArray’: unspecialized class template can’t be used as a template argument for template parameter ‘OptionalType’, expected a real type
As can be plainly seen, this is in engine code: not something I can fix at the source. And I can’t exactly provide my entire project for the question. Anyone have any ideas where I might start looking for what’s causing this? I have three detail customizations that are my first guess for this, but I’m not sure how to exclude an entire class from the build.