So I’ve had a few builds fail, the first time it failed it wanted Visual studio and win SDK stuff which seemed odd as I have no code nor using any third party plugins. The only plugins running are the ones 4.19 has on by default.
Hopefully these log files will help shed light on this, I am still very new to unreal and don’t really know how to read these properly just yet, so any help would be highly appreciated. Thank you!