I’ve spent the last couple days trying to get my flipbooks to replicate to all network clients on my dedicated server build. If anyone can help me figure out what I am doing wrong it would be greatly appreciated. Attached pictures is my paper character class and updateanimations function.
The attempts I have made so far include:
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Replicated to Owning Client if server with and without RELIABLE
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Replicated to Server If owning client with and without RELIABLE
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COMBINED with functions for each
the above methods I have tried also include using Switch Has Authority in multiple scenarios. I have gotten a headache trying to achieve this. The end state goal is that every client connecting should be able to see other clients movement + update flipbooks.
Also The class defaults are set to Replicated and replicates movement
UPDATE:
An update to my question:
I have followed the following documentations and still have no luck in getting the functions to replicate to all network clients.
I duplicated my project into a non-papercharacter with no flipbooks and it works perfectly with dedicated servers.