Hey,
How can I control Initial Location Parameter for each particle in a burst?
I have a particle system with initial Burst and no further spawn. I need to set up the burst particles to be distributed by some specific rule (e.g., math function).
For now, I’ve set up the Initial Location distribution via Vector Parameter and I can change it in a Blueprint details, but it’s a single vector which controls all burst particles at once.
How can I set the Initial Location for each particle individually? (probably, I’m moving in a wrong direction – then please tell me how can I do the math function distribution for particles?)
Thank you!