I am actually working on a project that worked fine on 4.19 and got an update on unreal to get the 4.19.2. Right after this update I tryed to open my project and I wasn’t able to do. So i tryed to open it using visual studio and
1>C:\Program Files\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h(37): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h(76): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h(153): error C2143: syntax error: missing ';' before '<class-head>'
1>C:\Program Files\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h(153): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Epic Games\UE_4.19\Engine\Source\Runtime\Engine\Classes\Components/StaticMeshComponent.h(155): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
it say that there is some error inside the StaticMeshComponent.h , a file which i never did any change in. So i tryed to delete binaries, intermediate and visual studio files from my project to rebuild them but I still have this issue is anyone else getting this or know how to get through it please ?
I even tryed to create a new c++ blank project and go the exact same result can’t even open the project because there is error in staticmeshcomponent.h
Really starting to think that this update destroyed my unreal data and i will have to redownload everything …
From your log I have a feeling that you are trying to recompile the engine. As far as I remember “SharedPCH.Engine.cpp” should not be recompiled. The reason may be wrong configuration selection in visual studio. But let’s go to different direction. As I understand your main concern was that you could not open the project. So let’s try to open it. Could you please share the logs located in [ProjectDir]/Saved/Logs/[ProjectName].log
Also you may try to verify your installation data before redownloading it.
well, while i was waiting for your suggestions i did a verification and just tryed to rebuild the project and it actually worked :). Thank you for your time