Hello,
I don’t speak english well so, I am sorry for the mistakes…
I am doing a project where I need to choose my character. I have followed a tutorial about it (UE4 Blueprint Tutorial 02 - Character Select Screen - YouTube) that explain me how to do a dynamic character selection screen.
On this screen, I can clicked on a character (the idle animation of a character) and then a block appear and I pressed play and then the level is loading and the character that I have chosen appear in this level.
BUT : to do it, I changed the default pawn class in the project setting. The pawn class is now a camera that is watching the character available for the game.
You can see how it works if you follow the tutorial link I gave above and go to the 28 minute.
My problem : when I choose my character and press “play”, then the level is loading but I still have the camera and not a character. I would like to know how i can change the pawn
class and have my character instead of the camera…
Thank you for your help !
Good bye