im making a game for mobile and it’s working fine but the particle effects are causing low fps. i checked the complexity scale and the particle effects are showing red and white.
how do i lower them so that they don’t effect performance?
im making a game for mobile and it’s working fine but the particle effects are causing low fps. i checked the complexity scale and the particle effects are showing red and white.
how do i lower them so that they don’t effect performance?
btw im using the starter content particle effects
here is a lot of good information: Mobile games vfx - Real Time VFX
some tips of my own: try to keep materials simple, use masked where possible, unlit, try to keep math in custom uv’s, and use LOD’s where possible.