I’ve been having this rendering Bug for quite some time. The models appear to be okay from a distance (20m) however When I get closer this bug pops in. It only happens to actors that are movable. I’m using Distance fields.
edit:
The actors are supposed to be white yet they have a hard black, cyan, and blue gradient on them. You can see it on the cylinders and a bit on the sphere.
The actors are supposed to be white yet they have a hard black, cyan, and blue gradient on them. You can see it on the cylinders and a bit on the sphere.