I realize there is likely plenty of documentation on this very topic but I was having some trouble googling it/figuring out how to phrase the google itself.
Essentially, any game basically has a save file that can persist across multiple levels and maintain choices and selections from a setup menu and other things like that. I was just wondering if anyone had any licks to any documentation or anything like that, that might help me study into this particular topic.
I am using blueprints because I don’t know much about programming.