Hello UE4 community,
I’ve recently hit a snag in my recent project while trying to create procedural meshes with physics.
When I finish building the mesh and ‘Set Simulate Physics’ to true, I get a warning that it has a complex collision.
Apparently there is supposed to be an option ‘Use Complex as Simple Collision’ that I can turn off, but I can’t find it, probably because of my engine version.
Help and screenshots with big fat arrows so I can’t miss it would be great.
Thanks.