The media framework is not working properly in OpenGL ES3.1.
Projects that create basic sample projects and implement only MediaPlayer’s functionality will work well on IOS mobile devices as well as on preview. OpenGL ES2.0 also works well on Android mobile environment, but if you package it to use OpenGL ES3.1, it will not play normally on mobile.
This is the same behavior as the link above, and the video does not play in Andrew Hurley’s test project.
Work Environment: OS Window10
Tested Mobile Devices: Galaxy S 7
Playback video: https://docs.unrealengine.com/latest/attachments/Engine/MediaFramework/HowTo/StreamMediaSource/Infiltrator%20Demo.mp4
I need help. plz