I´m using UE4 for architectural visualization projects in a skyscrapper and I´m having issues with the perspective. In 3ds there is a Camera Correction Modifier, also Vray has something similar. Is there anything like that for UE4 or some similar effect that might be achievable through blueprint?
Thanks for replying, I was referreing to the distorsion that is created due to the perspective, for instance whe you look up at a building the lines seem to merge at the top but for photographic images the idea is trying to reduce that distortion.