I cannot get transparencies to display reflections as shown in the Blender tutorial here - Using Transparency in Unreal Engine Materials | Unreal Engine 5.2 Documentation
In my version, when I try to do it like that, the material inputs for Metallic and Roughess will not show up when the Blend mode is set to translucent.
If a change has been made and there is some other way to do this, then the tutorial needs to be updated or removed.