Hi,
I am trying to set up UE4 4.8 for Ubuntu 12.04 following the “Building on Linux” page.
I managed to make the Setup and GenerateProjectFiles work but in the Make SlateViewer step, it reported five errors, here is the error message:
Building SlateViewer...
Using clang version '3.3' (string), 3 (major), 3 (minor), -1 (patch)
Building UnrealHeaderTool...
ERROR: System.ComponentModel.Win32Exception: ApplicationName='/home/ye/UnrealEngine/Engine/Binaries/DotNET/UnrealBuildTool.exe', CommandLine='UnrealHeaderTool Linux Development -NoMutex', CurrentDirectory=''
at System.Diagnostics.Process.Start_noshell (System.Diagnostics.ProcessStartInfo startInfo, System.Diagnostics.Process process) [0x00000] in <filename unknown>:0
at System.Diagnostics.Process.Start_common (System.Diagnostics.ProcessStartInfo startInfo, System.Diagnostics.Process process) [0x00000] in <filename unknown>:0
at System.Diagnostics.Process.Start (System.Diagnostics.ProcessStartInfo startInfo) [0x00000] in <filename unknown>:0
at UnrealBuildTool.ExternalExecution.RunExternalExecutable (System.String ExePath, System.String Commandline) [0x00000] in <filename unknown>:0
at UnrealBuildTool.ExternalExecution.ExecuteHeaderToolIfNecessary (UnrealBuildTool.UEBuildTarget Target, UnrealBuildTool.CPPEnvironment GlobalCompileEnvironment, System.Collections.Generic.List`1 UObjectModules, System.String ModuleInfoFileName, UnrealBuildTool.ECompilationResult& UHTResult) [0x00000] in <filename unknown>:0
at UnrealBuildTool.UEBuildTarget.Build (IUEToolChain TargetToolChain, System.Collections.Generic.List`1& OutputItems, System.Collections.Generic.List`1& UObjectModules, System.String& EULAViolationWarning) [0x00000] in <filename unknown>:0
at UnrealBuildTool.UnrealBuildTool.RunUBT (System.String[] Arguments) [0x00000] in <filename unknown>:0
make: *** [SlateViewer] Error 5
I think it’s because of the Ubuntu version, I can only install clang 3.3 and 3.0 and they reported the same error.
Thank you