Hi,
I did a fresh install of UE4 a couple days ago. When I try to do anything with projects (create a project or open an existing project) UE4 crashes and generates a crash report. I have no idea why this is happening? I am running 64 bit Windows 8.1. Attached is crash dump and here’s Crash Report summary:
link text
MachineId:1A0C2EF84A95ACA0388890849C721F2B
EpicAccountId:82080c70cd1f47559f582971918fb25d
Unknown exception - code 00000001 (first/second chance not available)
"Assertion failed: DXGIFactory1 == nullptr || DXGIFactory1.GetRefCount() == 1 [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.8\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Device.cpp] [Line: 208]
"
UE4Editor_Core!FDebug::AssertFailed() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.8\engine\source\runtime\core\private\misc\outputdevice.cpp:355]
UE4Editor_D3D11RHI!FD3D11DynamicRHI::~FD3D11DynamicRHI() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.8\engine\source\runtime\windows\d3d11rhi\private\d3d11device.cpp:208]
UE4Editor_D3D11RHI!FD3D11DynamicRHI::`vector deleting destructor’()
UE4Editor_RHI!RHIExit() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.8\engine\source\runtime\rhi\private\dynamicrhi.cpp:75]
UE4Editor!FEngineLoop::Exit() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.8\engine\source\runtime\launch\private\launchengineloop.cpp:2143]
UE4Editor!GuardedMain() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.8\engine\source\runtime\launch\private\launch.cpp:153]
UE4Editor!GuardedMainWrapper() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.8\engine\source\runtime\launch\private\windows\launchwindows.cpp:126]
UE4Editor!WinMain() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.8\engine\source\runtime\launch\private\windows\launchwindows.cpp:200]
Thanks for any and all help.
-Derek