Ue4 error malformed tag

Hi I can’t package game error like above. Any Ideas to resolve it ???

I’m having the same issue while packaging for windows. I’m using ue4.26.
I tried turning the firewall off for packaging. Also, I tried switching from Development build to shipping. Deleted the asset that had a malformed tag from my content folder. but still, I cant find a way to package my app.

Let me know if you could find any solution for this.

After ugrading to 4.26 I had this error too for a texture. This likely resulted in an earlier not fully performed file move operation, leaving behind a corrupted texture at the original location.

To fix this, browse to the folder with the texture and check file size, if wrong file size, replace with original. Also check file references. IF no texture is visible from the engine browser, close the engine and open the file location in explorer, then delete the file. If references were in place, create anew texture with the same name at the location.

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Thank you, mate!

I also found that sometimes the asset that is causing the “Malformed” error is actually still lurking in your content folder on the hard drive. Its not showing up in the content browser in UE editor but it is in the Operating System folder and causing the error.
In my case I opened the folder in windows and deleted the problem asset that I wasn’t using or referencing and wasn’t showing up in the content browser of UE. That stopped the error.

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Thank you

the solution that TeamKingdom presents fixed the problem for me and I am currently using unreal 5.3. also this was caused by me moving my assets around and i guess the rouge assets was not actually deleted

Greetings @hpplus

I was going to step in and try to offer some assistance. Then I realized that the answers above fixed your issue. This is why the forum is so great! Posts for years back are still answering questions. Thanks for being part of it! Have a great day!