Hello. I got 3 different objects on scene, i’m tracing and checking those objects and creating their menu widgets on viewport. When you click another object, it removes all other widgets and creates its one. And i got a global shortcut to remove all widgets from viewport. Everythings works til here.
But when i play to much with it, (trying and clicking different objects to see their menus) it starts to not work. Clicking other objects doesn’t remove other widgets and even my global shortcut to remove all widgets don’t work. I can post my blueprint network too but i’m sure it works for like 30 seconds but after that it starts to not work. Do you have any idea why it could be? Because i don’t have any timer function to change or break something in my scene.