Hello,
I am working on an Input Manager for my game and the following code is working in the editor, but not in the standalone version of the mobile package (Android Samsung tablet):
const FVector2D ViewportSize = FVector2D(GEngine->GameViewport->Viewport->GetSizeXY());
My question is : How can I get the viewport size in the standalone package of the mobile device ?
Thanks for your replies !
Lionel