To start off, when I say “unit” I mean unit shapes of 1 for its dimensions (e.g. unit circle).
Unit without quotes means measurement units (e.g. meter, centimeter).
When you make a basic cube or BSP box it has scale (1, 1, 1), is it correct to assume this (1, 1, 1) of the project “Distance/Length” unit? So if it is set as meter, it is making a “unit” cube of 1m x 1m x 1m, and what size I want is just a multiple of that?
When you make a BSP box, it also has “Brush Settings (X, Y, Z)” but it defaults to 200. 200 world units? So (1, 1, 1) a “unit” cube or (200, 200, 200) a “unit” cube (200 world units is 1m)?
I tried changing permutations of the properties listed above and all of them seem to produce incorrect results, especially with the FPS blueprint. Having 6 as the X scale doesn’t seem to product a 6 meter long polygon. I want to set these without blueprints.