I have a unit that when i kill it i want to be able to walk on it, however the collision seems really weird.
I added an animation sequence directly to the map and changed the materials, as you can see the walk on the unit it works fine.
When i try to walk over the unit however when its a character, sometimes it blocks it, sometimes it shoots me up in the air in random directions, even backwards? However usually it just floats above it and is incapable of “standing” on the unit as it sees my character as in the air.
If anyone has any ideas.