I used 4.14 github. armv7 is work.
UATHelper: Packaging (Android (PVRTC)): UnrealBuildTool: Running UnrealHeaderTool “D:\Unreal Projects\14\MyProject\MyProject.uproject” “D:\Unreal Projects\14\MyProject\Intermediate\Build\Android\MyProject\Development\MyProject.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors
UATHelper: Packaging (Android (PVRTC)): UnrealBuildTool: ThirdParty/PhysX/PxShared/include\foundation/PxPreprocessor.h(477,1) : error: ‘PxCompileTimeAssert_Dummy’ declared as an array with a negative size
UATHelper: Packaging (Android (PVRTC)): UnrealBuildTool: 1 error generated.
UATHelper: Packaging (Android (PVRTC)): UnrealBuildTool: ERROR: UBT ERROR: Failed to produce item: D:\Unreal Projects\14\MyProject\Binaries\Android\MyProject-x86-es2.so
UATHelper: Packaging (Android (PVRTC)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:5): E:\UnrealEngine-4.14\UnrealEngine-4.14\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject Android Development -Project=“D:\Unreal Projects\14\MyProject\MyProject.uproject” "D:
UATHelper: Packaging (Android (PVRTC)): в AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary
2 PlatformEnvVars, Nullable`1 InChangelistNumberOverride, Dictiona
PackagingResults:Error: Error Unknown Error
[Full,][3]
[Only errors][4]