I have a problem modulating range of Distance Fields.
In various samples it appears that meshes have much wider range than with my meshes, like other have like exact range as with of bounding box and mine only 1/5 of that.
I tried various parameters but none gave me expected results.
Here is what I’ve got (green gradient is actual range, red is modulated by frac node)
And here is what I expect to have
https://forums.unrealengine.com/attachment.php?attachmentid=41516&d=1432909220
It looks like ranges are mush wider.