So whenever I try to add a Character C++ Class the recompiling always fail and whenever I try to compile, it is also failing. The log is posted below. At first I am using the latest version of Xcode then i downgraded it to XCode 9.0 and my UE is v4.19.2
Running Mono…
Setting up Mono
/Users/Shared/Epic Games/UE_4.19/Engine /Users/Shared/Epic Games/UE_4.19/Engine/Binaries/Mac
Performing full C++ include scan (hot reloading a new target)
Creating makefile for hot reloading ShooterGame3 (no existing makefile)
ERROR: Couldn’t find target rules file for target ‘ShooterGame3’ in rules assembly ‘UE4Rules, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null’.
Location: /Users/Shared/Epic Games/UE_4.19/Engine/Intermediate/Build/BuildRules/UE4Rules.dll
Target rules found:
UE4Editor - /Users/Shared/Epic Games/UE_4.19/Engine/Source/UE4Editor.Target.cs
UE4Game - /Users/Shared/Epic Games/UE_4.19/Engine/Source/UE4Game.Target.cs
UnrealHeaderTool - /Users/Shared/Epic Games/UE_4.19/Engine/Source/Programs/UnrealHeaderTool/UnrealHeaderTool.Target.cs