As the name of the questions implies, every time I try to use teleport, my player loses 2 lives instead of one. I wonder if there is a bug or something? When I detach teleport node, everything goes to normal. Attached two screens.
As the name of the questions implies, every time I try to use teleport, my player loses 2 lives instead of one. I wonder if there is a bug or something? When I detach teleport node, everything goes to normal. Attached two screens.
How are you executing the LoseAHeart function?