Hey guys, I’m just starting to get into the mobile side of Unreal Engine 4 so most of this is new to me. I was trying to following the [Android Quick Start][1] guide and when I get to the part of trying to launch to my device, it starts to package it all up, but then a couple of seconds later it fails, with an Unknown Error.
I read up on some other people having similar problems to this, which led me to remove a plugin I had that could have been causing it, but even with it removed, and creating a whole new project, it still seems to fail.
I’ve looked through the Log, and the only actual error there is, is the Unknown Error when it fails to launch; however there are some warnings. Looking at the warnings myself, I’m not too sure what they mean, or where to begin with resolving them, but I’m hoping maybe one of you could, or point me in the right direction as to what might be causing the failure.
Here are some of the warnings, I’ll attach the whole log file as well though:
LogUnrealEdEngine:Warning: Unable to use cook in editor because r.MobileHDR from Engine ini doesn't match console value r.MobileHDR
LogUnrealEdEngine:Warning: Unable to use cook in editor because r.MobileHDR from Engine ini doesn't match console value r.MobileHDR
LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FLauncherTask///Thread_3688_0///####STATCAT_Advanced#### old //STATGROUP_Threads//FLauncherTask///Thread_32e4_0///####STATCAT_Advanced####
LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//LauncherWorker///Thread_3194_0///####STATCAT_Advanced#### old //STATGROUP_Threads//LauncherWorker///Thread_2074_0///####STATCAT_Advanced####
[link text][2]
Setting Up Unreal Engine Projects for Android Development | Unreal Engine 5.1 Documentation
[2]: 108720-log.txt (58.1 KB)